2021 — 2025
Degree in Video Game Design & Development
Universidad Rey Juan Carlos
Foundation in interactive systems, design, development, and digital product creation.
I enjoy the design of intelligent digital systems that combine artificial intelligence, game development, and automation. My work explores how modern technologies - from language models and AI workflows to interactive game prototypes - can be used to build creative, efficient, and practical digital experiences.

A visual overview of my path across game development, engineering, automation, and artificial intelligence.
2021 — 2025
Universidad Rey Juan Carlos
Foundation in interactive systems, design, development, and digital product creation.
2021 — 2025
Universidad Rey Juan Carlos
Foundation in interactive systems, design, development, and digital product creation.
2024 — 2025
Avanade Spain
Technical support, incident resolution, technical documentation, and project coordination.
2024 — 2025
Avanade Spain
Technical support, incident resolution, technical documentation, and project coordination.
2025 — 2026
Dekano AI Solutions
Python scripting, process automation, API integrations, data processing, and support in AI projects.
2025 — 2026
Dekano AI Solutions
Python scripting, process automation, API integrations, data processing, and support in AI projects.
2026
Universidad Politécnica de Madrid
Advanced specialization in artificial intelligence, machine learning, and intelligent systems.
2026
Universidad Politécnica de Madrid
Advanced specialization in artificial intelligence, machine learning, and intelligent systems.
A selection of languages, frameworks, and tools I use across artificial intelligence, data workflows, game development, and digital design.
LLM pipelines, structured outputs, orchestration workflows, and practical automation systems.
Hands-on lab exploring practical uncertainty signals for multiclass classification.
LLM pipeline that evaluates resumes against a role and returns structured feedback.
LangGraph workflow that converts transcripts into structured meeting minutes and action items.
Gameplay prototypes, interactive experiments, and game design projects with a strong visual identity.

Turn-based strategy game prototype focused on positioning and tactical decisions.

2048-inspired logic game with gravity-based tile placement and new strategic mechanics.

Pop culture quiz app for mobile, focused on casual play and familiar entertainment topics.

Stylized game project with a playful visual identity and management elements.

Game/art project with a distinct visual style and worldbuilding focus.

Game project exploring mood, visuals, and interaction design.

Narrative adventure demo inspired by the universe of Gravity Falls, focused on exploration, puzzles, and character interactions.
If you’d like to collaborate, discuss a project, or just say hello, send me a message here.
GitHub
github.com/anaxrdonezI’m interested in AI engineering, automation, intelligent systems, and interactive digital experiences.